Tis

Minecraft 24w20a

Returning to Wednesday releases, this snapshot buffs witch farms and has an… interesting new piston sound.

These writeups assume you have read the Official Changelog before continuing.

Table of Contents

Mobs

A witch now rolls 1-3 times pulling from non-redstone items, and 1 time to determine how much redstone it will drop. This means that witches are guaranteed to drop redstone.

When a witch does one of its 1-3 rolls pulling from non-redstone items, each item has a 1/7 chance instead of a 1/8 chance of being selected (except sticks, which have a 2/7 chance instead of a 2/8 chance). As a result, witches now drop 14.286% more non-redstone items on average.

The chances of getting a specific number of redstone dust from a Witch is shown in the table below:

Count Default Looting I Looting II Looting III
4 1/5 (20.00%) 1/10 (10.00%) 1/20 (5.000%) 1/30 (3.333%)
5 1/5 (20.00%) 1/5 (20.00%) 3/20 (15.00%) 1/10 (10.00%)
6 1/5 (20.00%) 1/5 (20.00%) 1/5 (20.00%) 1/6 (16.67%)
7 1/5 (20.00%) 1/5 (20.00%) 1/5 (20.00%) 1/5 (20.00%)
8 1/5 (20.00%) 1/5 (20.00%) 1/5 (20.00%) 1/5 (20.00%)
9 0 1/10 (10.00%) 3/20 (15.00%) 1/6 (16.67%)
10 0 0 1/20 (5.000%) 1/10 (10.00%)
11 0 0 0 1/30 (3.333%)
Average 6.0 6.5 7.0 7.5

In swamps and mangrove swamps, the skeleton spawn rate was reduced from 100 to 50, and the bogged spawn weight was reduced from 50 to 30, fixing .

Misc

If the doImmediateRespawn gamerule is true, players with the oozing, infested, or wind charged status effects will activate those effects immediately on death, fixing .

The fraction enchnatment value provider will return 0 if the denominator is 0, fixing .

Edits

May 15 2024

  • Added more details about witch drop chances

October 13 2026

  • Corrected witch loot table