Tis

Minecraft 25w15a

Original Changelog

The Happy Ghast is here.

Table of Contents

Dried Ghast

The Dried Ghast block breaks instantly.

When the Dried Ghast is random ticked, it will grow 4 minutes and 10 seconds later. It grows three times from hydration 0 to hydration 3, then spawns a Ghastling after the fourth time.

When a Nether Fossil structure generates, there is a 50% chance the structure will pick a random bottom block to try to place a Dried Ghast block. That block must be empty for the structure to place a Dried Ghast.

Happy Ghast

Age Width Height Eye Height
Adult 4 4 2.6
Baby 0.95 0.95 0.6175

Ghastlings follow all passive mobs (except Happy Ghasts and Zombie Horses) and the following neutral mobs:

  • Bee
  • Fox
  • Goat
  • Llama (does not include Trader Llama)
  • Panda
  • Polar Bear
  • Wolf

Ghastling can breathe underwater, while adult Happy Ghasts cannot. Happy Ghasts will dismount all passengers when underwater.

Happy Ghasts regenerate health at a rate of 1 health every 30 seconds, or 1 health every second if raining, snowing, or if any part of the Happy Ghast’s hitbox is at cloud height (y=192).

Happy Ghasts stop movement if a player is wihtin a 6×1×6 box above the Happy Ghast.

Parrots cannot imitate Happy Ghasts.

Locator Bar

The Locator Bar can track players that are outside of render distance.

The /waypoint command is locked behind the Locator Bar experiment.

Misc

The bug where a Woodland Mansion structure piece does not generate has been fixed.

Edits

Apr 30 2025

  • Ghastlings do not follow adult Happy Ghasts