Tis

Minecraft 26.2 snapshot 1

Original Changelog

The first Chaos Cubes snapshot is out!

Sulfur Cube

Size Width Height Eye Height
1 0.49 0.49 0.175
2 0.98 0.98 0.35

The Sulfur Cube is a passive mob, dealing no damage to players it collides with. Adults have 8 health and drop 1-2 XP, and babies have 4 health and drop nothing.

Sulfur Cubes can spawn on top of any block (excluding air), regardless of light level.

Adult Sulfur cubes can be tempted by swallowable blocks. Both adults and babies stop at 1 block away from the player when tempted.

Sulfur Cubes can drown unless they have absorbed a swallowable block.

Pufferfish do not inflate when approached by Sulfur Cubes.

Block Absorption

Dispensers can equip blocks on any Sulfur Cubes whose position is within the block in front of the dispenser. If multiple Sulfur Cube are in front of a dispenser, an arbitrary cube is chosen.

Adult Sulfur Cubes will look for swallowable blocks within 8 blocks of its hitbox (a 16.98 block cube from the center of the Sulfur Cube).

Shearing a block off a Sulfur Cube will prevent the cube from picking up or searching for blocks for 5 seconds.

Physics

All blocks are full blocks, excluding Soul Sand.

Archetype Blocks
Bouncy Planks, Logs, Stripped Logs, Wood, Stripped Wood, Block of Bamboo, Block of Stripped Bamboo
Fast Flat Coral, Dead Coral, Sponge, Wet Sponge, Dried Kelp Block, Moss Blocks, Block of Resin, Resin Bricks, Chiseled Resin Bricks, Pumpkin, Carved Pumpkin, Jack o’Lantern, Melon, Hay Bale, Froglights
Fast Sliding Snow Block, Packed Ice, Blue Ice
High Resistance Soul Sand, Soul Soil
Light Wool
Slow Flat Block of Iron, Block of Gold, Block of Raw Copper/Gold/Iron, Gold/Iron/Copper Ore, Nether Gold Ore, Block of Netherite, Ancient Debris, Block of Copper, Copper Bulb, Cut Copper, Chiseled Copper
Slow Sliding Mushroom Blocks, Mushroom Stem, Mycelium, Wart Blocks, Shroomlight
Sticky Honeycomb
Regular Deepslate Blocks, Nether Bricks, Blackstone Blocks, Quartz Blocks, Sandstone Blocks, Red Sandstone Blocks, Stone, Cobblestone, Smooth Stone, Mossy Cobblestone, Stone Bricks, Tuff Blocks, Cinnabar Blocks, Sulfur, Polished Sulfur, Chiseled Sulfur, Sulfur Bricks, Basalt Blocks, Diorite, Granite, Andesite, Calcite, Dripstone Block, Mud, Muddy Mangrove Roots, Mud Bricks, Packed Mud, Terracotta, Stained Terracotta, Glazed Terracotta, Concrete, Concrete Powder, Coal/Lapis/Redstone/Diamond/Emerald Ore, Block of Coal/Lapis/Redstone/Diamond/Emerald, Netherrack, Nether Quartz Ore, Nylium Blocks, Glowstone, Prismarine Blocks, Sea Lantern, End Stone, End Stone Bricks, Purpur Block, Purpur Pillar, Dirt Blocks, Podzol, Grass Block, Clay, Gravel, Sand, Red Sand, Obsidian, Crying Obsidian, Bone Block, Block of Amethyst, Bricks, Magma Block
Archetype KB Resist Bounciness Friction Air Drag Buoyant
bouncy -2.0 +0.9 ×0.30 ×0.01 Yes
fast_flat -2.0 +0.2 ×0.10 ×0.01 No
fast_sliding +0.5 +0.1 ×0.05 ×0.01 No
high_resistance +0.7 +0.2 ×1.00 ×0.01 No
light -1.0 +1.0 ×0.30 ×1.80 Yes
regular -1.0 +0.5 ×0.30 ×0.10 Yes
slow_flat +0.7 +0.2 ×0.30 ×0.10 No
slow_sliding +0.8 +0.1 ×0.05 ×0.01 No
sticky -2.0 0.0 ×2.00 ×0.01 No

Buoyancy

A buoyant Sulfur Cube will bob up and down in water, with their target height above the water’s surface determined by this formula (where t is the game time in ticks, and sin is in radians):

\[0.2 \sin(0.4 t) - 0.196\]

It will accelerate upwards at 0.04 blocks/sec² if the Sulfur Cube is more than one block away from its target height, and will accelerate at a gradually slower rate if closer than one block.

Attacking

A Sulfur Cube’s velocity when hit by an attack depends on the player’s distance to the cube and how far away from the cube’s center the player is looking, even if the cube was hit by a ranged attack. The Sulfur Cube’s speed is scaled by the square root of the attack’s damage (so projectiles that deal no damage deal no knockback) and the cube’s knockback resistance (a knockback resistance of -2 causes the cube to be knocked back three times as far).

See this interactive graph for details.

Pushing

When a player collides with a Sulfur Cube, the cube is pushed with the below horizontal velocity (in blocks/tick):

\[(1 - \text{kbResist}) \cdot \min(0.6 \cdot \text{playerSpeed}, 0.5)\]

Note that playerSpeed is the player’s speed in any direction, not just the part of the player’s velocity going towards the cube.

If the cube was on the ground, it is also pushed upwards at 0.3 blocks/tick.

Damage

Sulfur Cubes with an absorbed block can still be damaged normally by:

  • Magic damage, such as potions of harming, dragon breath, or the Warden’s sonic boom
  • Explosions not caused by players
  • Exploding beds and respawn anchors (even when caused by players)
  • Fire, lava, magma, and campfire damage
  • Lightning
  • Fireballs
  • Wither skulls
  • Poison and wither damage
  • Thorns
  • Entity cramming
  • Suffocation
  • Falling into the void
  • World border damage
  • /kill
  • The generic, drown, ender_pearl, fly_into_wall, and starve damage types

Data

The absorbed block is contained in the body equipment slot.

If a player rides a sulfur cube through commands, the player cannot steer the sulfur cube or control vehicles.

Attribute Modifiers

Sulfur Cube archetypes apply attribute modifiers with a consistent naming scheme: minecraft:<archetype>_<operation>_<attribute>, where:

  • <archetype> is the ID of the archetype
  • <operation> is either add for add_value or mul for add_multiplied_total
  • <attribute> is the ID of the attribute

For example, the attribute modifier for the bouncy archetype that adds knockback resistance is minecraft:bouncy_add_knockback_resistance.

Sulfur Caves

Sulfur Caves can generate Mineshafts, Ruined Portals, and Trial Chambers. The game will attempt to move Strongholds up to 112 blocks on the X and Z axes to a Sulfur Cave or any other biome in the #stronghold_biased_to tag.

Spawning

Ambient

Mob Pack Size Weight Chance
Bat 8 10/10 100%

Monster

Mob Pack Size Weight Chance
Sulfur Cube 2-4 100/311 32.154%
Creeper 2 50/311 16.077%
Skeleton 2 50/311 16.077%
Zombie 2 50/311 16.077%
Slime 1 25/311 8.039%
Cave Spider 1 20/311 6.431%
Enderman 1 10/311 3.215%
Zombie Villager 1 5/311 1.608%
Witch 1 1/311 0.322%

Blocks

All sulfur and cinnabar blocks have 1.5 hardness, 6 blast resistance, and require a wooden pickaxe to drop.

Potent Sulfur

When placed underneath up to 4 water source blocks, Potent Sulfur creates clouds of noxious gas starting from the block above the water, then spreading to a 3-block spherical radius from the block’s center. To apply Nausea to a player, the player’s eyes must be in an air block directly above a water block, and the center of that water block must have visual line of sight with the point one block below the player’s eyes.

The noxious gas applies Nausea for 4 seconds on a global 10-tick timer (when gameTime % 10 == 0).

Mobs

Bees now consider paths with fire blocks impassable, and no longer consider paths with neighboring fire blocks impassable.

Piglins are now persistent after picking up items.

Physics

When an entity bounces on slime blocks or beds, the game now compensates for gravity by applying partial gravity until the entity lands on the block, then applying the rest of gravity restituted by the bouncy block. If the entity’s velocity is less than gravity, then the entity will stop on the bouncy block instead of bouncing a tiny amount.

Splash

Added a new splash: “Now on Vulkan 1.2!”

Command-Line Args

Added a new argument: --vulkanValidation. It requests the VK_LAYER_KHRONOS_validation validation layer from Vulkan (see the docs for details).