Tis

Minecraft 26.1 snapshot 5

Original Changelog

This snapshot adds new models for baby horses, donkeys, and mules.

Golden Dandelion

Feeding a baby mob a golden dandelion also resets its age to the minimum possible value (20 minutes to grow into an adult).

Golden dandelions have a 2 second cooldown per mob. This does not persist across unloads and reloads.

Golden dandelions have the same suspicious stew effects as regular dandelions: Saturation I for 0.35 seconds.

Wandering traders sell up to 12 golden dandelions for 2 emeralds each.

Baby Mobs

The hitbox sizes for baby mobs have changed:

Mob Width Height Eye Height
Baby Squid 0.4 → 0.5 0.4 → 0.63 0.2 → 0.37
Baby Glow Squid 0.4 → 0.5 0.4 → 0.63 0.2 → 0.37
Baby Axolotl 0.375 → 0.5 0.21 → 0.25 0.13755 → 0.2

Data

Entity NBT

Ageable mobs store whether they are age-locked in an AgeLocked boolean field.

Tags

The #cannot_be_age_locked entity tag only contains hoglins and camel husks. Villagers cannot be age locked due to hardcoded behavior.

Loot Functions

Added a new optional use_input_count boolean field (default true) to the furnace_smelt loot function:

  • If true, the output is the result of smelting each individual input item (within stack size limits)
  • If false, the output is the result of smelting a single input item (within stack size limits)

The fix to MC-306004 also applies to the furnace_smelt loot function.