Tis

Minecraft 1.20.2-pre1

The first 1.20.2 pre-release reworks armorer and cartographer villagers. See the changelog.

Experimental Trade Rebalance

Jungle explorer maps actually lead to jungle temples, and swamp explorer maps actually lead to witch huts.

Structure Loot

The structure loot changes only apply when the experimental datapack is enabled.

Structure Enchantment Chance per Chest
Abandoned Mineshaft Efficiency 1/5 (20%)
Ancient City Mending 1/20 (5%)
Desert Temple Unbreaking 2/7 (28.6%)
Jungle Temple Unbreaking 1/2 (50%)
Pillager Outpost Quick Charge 2/3 (66.7%)

Every level of each enchant has an equal chance of being chosen.

The chance for a randomly enchanted book in desert temples dropped from 20/232 (8.62%) to 10/222 (4.50%) per roll, out of 3 rolls total. To accomodate this, the total weight of all items changed from 232 to 222, slightly increasing the chance of every other item except the dune armor trim. The 2/7 chance for an unbreaking book is chosen from a separate pool and is not affected by these changes.

Tags

Added new structure tags specifying the structures each map can lead to.

on_savanna_village_maps
on_desert_village_maps
on_plains_village_maps
on_taiga_village_maps
on_snowy_village_maps
on_jungle_explorer_maps
on_swamp_explorer_maps