Tis

Minecraft 26.1 snapshot 8

Original Changelog

This snapshot adds the final baby mobs and quality-of-life stonecutting recipes.

Mobs

Baby Mobs

The hitbox sizes for baby mobs have changed:

Mob Width Height Eye Height
Baby Drowned 0.55 → 0.49 1.08 → 0.99 0.775
Baby Husk 0.55 → 0.49 1.125 → 0.99 0.825
Baby Piglin 0.55 → 0.49 0.95 → 0.99 0.78
Baby Villager 0.5 → 0.49 0.93 → 0.99 0.63
Baby Zombie 0.5 → 0.49 1.07 → 0.99 0.775
Baby Zombie Villager 0.5 → 0.49 1.0 → 0.99 0.67
Baby Zombified Piglin 0.55 → 0.49 0.95 → 0.99 0.78

Pathfinding

Horses and zombie horses can now traverse paths with neighboring cactus or sweet berry bush blocks (with a penalty of 8).

Debug Menu

The memory debug option now displays MiB instead of MB (previously, memory was measured in MiB but incorrectly displayed MB).

The detailed_memory debug option shows heap and non-heap memory, where:

  • i = Initial memory, allocated at JVM startup
  • u = Used memory
  • c = Committed memory, currently reserved by the operating system for the JVM
  • m = Maximum memory, may display as 000MiB if there is no maximum

Debug Properties

Added -DMC_DEBUG_PREFER_WAYLAND, which tells GLFW to use the Wayland platform instead of X11 on Linux. Otherwise, Minecraft will use X11 even if Wayland is supported. See the GLFW docs for details.

Removed -DMC_DEBUG_DUMP_INTERPOLATED_TEXTURE_FRAMES.